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Survive With Sally · Survival Horror

Until Dawn

Developed by Ballistic Moon · Sony Interactive Entertainment

Survival Horror · PS5, PC · 2024-10-04

6.0Sally score
You charged sixty dollars to repaint a game that still costs twenty next to it on the same store.

The Verdict

Here is the thing about the original Until Dawn: it was a goofy, self-aware teen slasher you played with the lights off and a friend yelling at the controller. This Unreal Engine 5 remake of that 2015 PS4 cult hit gives you sharper faces, new camera perspectives and reworked visuals, and on a pure pixel-count basis you did the job. The cabin looks colder. The blood looks wetter. Nobody is arguing the glow-up.

The problem is the receipt. You launched at $59.99 while the original PS4 version sat on the same store for around twenty bucks, and critics noticed immediately, calling this more remaster than remake. When a forty-dollar gap buys players new camera angles and not a new game, the math does the roasting for me. The OpenCritic recommendation rate landed around 38 percent, and the PS Store later quietly cut this to half price, which is a confession written in discount.

And somewhere in the UE5 polish, the campy charm leaked out. Many critics felt the remake traded the original's knowing schlock for a more serious, more generic coat of fidelity, like you ironed all the wrinkles out of a B-movie and wondered why it stopped being fun. The bright side is real though: underneath the pricing fiasco is still one of the best branching-narrative horror nights money can buy, and at half price it is finally a fair deal.

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What it nails

  • The Unreal Engine 5 visual rebuild genuinely upgrades faces, lighting and environmental detail over the 2015 PS4 original.
  • New camera perspectives give the cabin and the mountain a fresh sense of framing and dread.
  • The underlying branching-narrative slasher remains a great couch-horror experience that survives the remake intact.
  • At its eventual half-price discount it finally becomes the fair-value version it should have launched as.

What it botches

  • Charged $59.99 when the original PS4 version stayed available for around $20 on the same storefront, a pricing decision critics savaged.
  • Plays more like a remaster than a remake, leaving many reviewers underwhelmed by how little is actually new.
  • Lost much of the original's campy, self-aware charm in the move to grittier fidelity.
  • OpenCritic recommendation rate of around 38 percent reflects a launch that left most critics cold.

Who it's for

Newcomers who never touched the PS4 cult hit and are happy to wait for the half-price discount before booking the cabin.

Who should skip

Anyone who already owns the 2015 original, because you paid for camera angles and a new coat of paint, not a new night on the mountain.

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