Survive With SallySURVIVE WITH SALLY
SURVIVE WITH SALLY

Survive With Sally · Survival Horror

The Medium

Developed by Bloober Team · Bloober Team

Survival Horror · Xbox Series X|S, PC · 2021-01-28

6.0Sally score
You rendered two worlds at once and forgot to put a good game in either of them.

The Verdict

You built your whole identity around one genuinely clever trick: the dual-reality mechanic that renders the real world and the spirit world side by side at the same time. It is a real technical flex and an evocative idea, the kind of hook a studio dreams about. Then you wrapped it in gameplay so thin you could read a newspaper through it.

The presentation is where you earn your keep. The atmosphere is dense, the dread is real, and you somehow got Silent Hill's own Akira Yamaoka to co-compose the music, which is like hiring a Michelin chef to garnish a frozen dinner. When The Medium wants to unsettle you, it does. The mood is the product.

But mood without verbs is a haunted screensaver. The puzzles are shallow, the gameplay is passive, and the signature mechanic ends up showcasing two flat worlds instead of one good one. A 72 Metacritic and GamesRadar flatly calling it 'hard to see as anything other than a misstep' tell the story. The genuine bright side: the ambition and the audio prove Bloober had the vision, and that same nerve is exactly what later powered their Silent Hill 2 remake. You needed this stumble to learn how to walk.

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What it nails

  • The dual-reality mechanic is a genuinely novel technical idea that nobody else was doing.
  • Atmosphere and audio design land hard, dense dread you can sit inside.
  • Akira Yamaoka's co-composed score gives it instant Silent Hill credibility.
  • It proved Bloober had real horror vision, the seed that grew into their acclaimed SH2 remake.

What it botches

  • The gameplay is shallow and passive, all walking and watching, little doing.
  • Puzzles are too simple to justify the runtime or the spooky build-up.
  • The dual-reality gimmick is a showcase, not a system, so it stops surprising fast.
  • Mixed reviews and a 72 Metacritic, with GamesRadar calling it outright a misstep.

Who it's for

Atmosphere hunters who'll forgive thin gameplay for a moody, Yamaoka-scored ghost story.

Who should skip

Anyone who wants real puzzles or actual survival-horror tension, because the doing never matches the mood.

The whole story lives on the hub

Every drop on Survive With Sally, with Sally's verdict.

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