Nioh 3
Team Ninja · Koei Tecmo
“Team Ninja went open-world and somehow didn't lose their soul. Nioh 3 is a samurai soulslike that earns every death and every victory.”

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The Review
Nioh 3's biggest gamble is its open-world pivot, and against all odds, it pays off. Team Ninja took the punishing combat and ki pulse system that defined the series and dropped it into an expansive feudal Japan that actually justifies its size. Each region feels handcrafted rather than procedurally padded, and the yokai encounters scattered across the map are designed with the same sadistic precision as the boss fights. This isn't an open world with soulslike combat bolted on. It's a soulslike that happened to grow a world worthy of exploration.
The combat is still the star. Nioh's stance system returns with new weapon types and a refined ki management system that rewards aggressive play without making you feel invincible. Boss fights are multi-phase nightmares that demand mastery of every mechanic, and the co-op system makes even the hardest encounters feel achievable without trivializing them. Team Ninja understands that difficulty is a design tool, not a marketing bullet point, and it shows in every encounter. Recommended by 94% of critics on OpenCritic for good reason.
Where the open world falters is in the connective tissue between its highlights. Some traversal feels like padding. Running through gorgeous but mechanically empty fields to reach the next shrine or boss. The loot system, while deep, borders on overwhelming with its sheer volume of drops, and inventory management becomes a chore in the late game. And while beating Nioh 2's Metacritic score with an 86 is a victory, the original Nioh's 88 reminds you that sometimes tighter is better. But these are quibbles in what is otherwise the most ambitious and accomplished entry in the series.
What It Nails
- +Open-world pivot works because the world is handcrafted, not filler. Each region has purpose and personality
- +Combat system is the deepest in the genre. Ki pulse, stances, and weapon variety create infinite expression
- +Boss design is masterful. Every fight teaches you something and rewards patience and skill
- +Co-op integration is seamless and doesn't trivialize the challenge
What It Botches
- -Open-world traversal has stretches of beautiful but mechanically empty space between highlights
- -Loot system drowns you in drops. Inventory management becomes a late-game chore
- -Some open-world padding dilutes the precision that defined the linear Nioh entries
- -Performance in the largest areas can dip, especially during particle-heavy yokai encounters

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Who It's For
Soulslike veterans who think the genre has gotten too easy. Nioh 3 will happily remind you what pain feels like.
Who Should Skip
If you need your open worlds to guide you gently, Nioh 3's 'figure it out or die' philosophy will have you uninstalling by hour three.
External Scores

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